Getting Started Guide
Downloading the Mod
Recommended Method 2: If you don’t have Steam or don’t want to use that method you can visit our downloads page and grab the latest version of the mod from there. Once downloaded, extract the files and move the folder into your Arma3 folder. Then load the mod from the launcher and the local mods option.
MAPS: Orbitea, Concretum, Anancites
Map Development: The mod comes with 3 40k Maps currently and we are intending to add more in the future. These use our own assets to try and add a level of immersion you don’t get with the Vanilla maps. The maps are bundled in the mod and once installed you can access them from the editor like you would any other map.
Version: V 2.03.01
FACTIONS: Finding Models and Assets
All factions can be found in the editor in the brower as normal under Bluefor, Opfor and Independant. Be sure to check as some are fimited i.e Space Marines are Bluefor, Chaos Marines are Opfor.
All Building and scenery assets available in the editor are listed under TIOW Objects We may at some point split these out further in which case we will keep the TIOW prefix to ensure they are still easy to find. We have some legacy assets from the original release that are scattered throughout the rest of the menu and we will bring those we will continue to support under the main TIOW Objects menu in due course and the others will be deleted.
Version: V 2.03.01
VEHICLE UNITS: Chimera, Leman Russ, Sentinel, Valkyrie
Vehicle Units: relying on Arma Vanilla armour was never enough for us so we have worked really hard to implent a range of armoured and walker units. Currently there are a number of variants of Russ, Chimera, Sentinel, Trojan Repair plus larger walkers the Stompa and the Warhound Titan is coming soon.
Version: V 2.03.01